Bose SoundTouch Toolkit

Documentation for controlling and preserving Bose SoundTouch devices

View the Project on GitHub gesellix/Bose-SoundTouch

SoundTouch Troubleshooting Guide

Complete guide to diagnosing and fixing common SoundTouch Go client issues

This guide helps you quickly identify and resolve problems with the SoundTouch Go client library. Issues are organized by category with step-by-step solutions.

🚨 Quick Diagnostics

Test Your Setup

Run these commands to quickly diagnose your setup:

# 1. Test discovery
go run ./cmd/soundtouch-cli -discover

# 2. Test specific device connection
go run ./cmd/soundtouch-cli -host 192.168.1.100 -info

# 3. Test basic controls
go run ./cmd/soundtouch-cli -host 192.168.1.100 -volume

# 4. Test network connectivity
ping 192.168.1.100

🔍 Discovery Issues

❌ “No devices found”

Symptoms:

🔍 Discovering SoundTouch devices...
❌ No devices found on the network

Causes & Solutions:

1. Network Configuration

# Check if devices are on same network
ip route show default  # Your gateway
arp -a | grep -i bose   # Look for Bose devices

Solution: Ensure both your computer and SoundTouch are on the same subnet.

2. Firewall Issues

# Check if firewall is blocking UPnP
sudo ufw status                    # Ubuntu
netsh advfirewall show allprofiles # Windows

Solution: Allow UPnP traffic (port 1900 UDP) or temporarily disable firewall.

3. Device Not Ready

4. Discovery Timeout Too Short

discoverer := discovery.NewDiscoverer(discovery.Config{
    Timeout: 30 * time.Second,  // Increase timeout
})

5. Use Manual IP

// Bypass discovery entirely
client := client.NewClientFromHost("192.168.1.100")

❌ “Discovery timeout”

Symptoms:

🔍 Discovering SoundTouch devices (timeout: 5s)...
❌ Discovery failed: context deadline exceeded

Solutions:

  1. Increase timeout:
    discoverer := discovery.NewDiscoverer(discovery.Config{
     Timeout: 15 * time.Second,
    })
    
  2. Check network performance: ```bash

    Test network latency

    ping -c 4 192.168.1.1

Check for network congestion

iperf3 -c 192.168.1.1 # If iperf server available


3. **Use wired connection if possible**

---

## 🌐 **Connection Issues**

### ❌ "Connection refused"

**Symptoms:**
```go
Failed to connect: dial tcp 192.168.1.100:8090: connection refused

Diagnostic Steps:

1. Verify IP and Port

# Test if port 8090 is open
telnet 192.168.1.100 8090
# OR
nc -zv 192.168.1.100 8090

# Scan for open ports
nmap -p 8080-8100 192.168.1.100

2. Check Device Status

3. Router/Network Issues

# Check routing
traceroute 192.168.1.100

# Test basic connectivity
ping -c 4 192.168.1.100

❌ “Timeout” / “Context deadline exceeded”

Symptoms:

Failed to get device info: context deadline exceeded

Solutions:

1. Increase Client Timeout

config := client.ClientConfig{
    Host:    "192.168.1.100",
    Port:    8090,
    Timeout: 30 * time.Second,  // Increase from default 10s
}

2. Check Network Latency

# Test response time
ping -c 10 192.168.1.100

# Should be < 100ms typically

3. Device Performance Issues

❌ “No such host”

Symptoms:

Failed to connect: dial tcp: lookup soundtouch.local: no such host

Solutions:

  1. Use IP instead of hostname:
    client := client.NewClientFromHost("192.168.1.100")  // Not "soundtouch.local"
    
  2. Fix DNS/mDNS: ```bash

    Test hostname resolution

    nslookup soundtouch.local dig soundtouch.local

Install mDNS tools if needed (Linux)

sudo apt-get install avahi-utils avahi-resolve -n soundtouch.local


---

## 🎵 **Playback Control Issues**

### ❌ "Play/Pause not working"

**Symptoms:**
- Commands succeed but no audio change
- Device shows wrong status

**Diagnostic Steps:**

#### 1. **Check Current Status**
```go
nowPlaying, err := client.GetNowPlaying()
if err == nil {
    fmt.Printf("Status: %s, Source: %s\n", 
        nowPlaying.PlayStatus, nowPlaying.Source)
}

2. Verify Source Selection

sources, err := client.GetSources()
if err == nil {
    for _, source := range sources.Sources {
        fmt.Printf("Source: %s, Status: %s\n", 
            source.Source, source.Status)
    }
}

Solutions:

  1. Select active source first:
    client.SelectSpotify()
    time.Sleep(2 * time.Second)  // Wait for source change
    client.Play()
    
  2. Use key commands instead:
    client.SendKey("PLAY")   // Instead of client.Play()
    client.SendKey("PAUSE")  // Instead of client.Pause()
    
  3. Check device isn’t in setup mode

❌ “Source selection fails”

Symptoms:

Failed to select source: API request failed with status 500

Solutions:

  1. Check source availability:
    sources, _ := client.GetSources()
    for _, source := range sources.Sources {
     if source.Source == "SPOTIFY" && source.Status == "READY" {
         // Source is available
         client.SelectSource("SPOTIFY", source.SourceAccount)
     }
    }
    
  2. Account-specific sources:
    // For streaming services, include account
    client.SelectSource("SPOTIFY", "your_account_id")
    
  3. Use convenience methods:
    client.SelectSpotify()    // Handles account automatically
    client.SelectBluetooth()
    client.SelectAux()
    

🔊 Volume & Audio Issues

❌ “Volume control not working”

Symptoms:

Diagnostic Steps:

1. Check Zone Status

zoneStatus, err := client.GetZoneStatus()
if err == nil {
    fmt.Printf("Zone Status: %s\n", zoneStatus)
}

Solutions:

  1. Zone Member Issue:
    // Only zone master can control volume
    if zoneStatus == "MEMBER" {
     fmt.Println("Device is zone member - only master controls volume")
        
     // Find and use master device
     zone, _ := client.GetZone()
     // Connect to master device using zone.Master ID
    }
    
  2. Use Safe Volume Methods:
    client.SetVolumeSafe(50)     // Clamps to valid range
    client.IncreaseVolume(5)     // Incremental control
    client.DecreaseVolume(5)
    
  3. Check Current Volume:
    volume, _ := client.GetVolume()
    fmt.Printf("Target: %d, Actual: %d, Muted: %t\n", 
     volume.TargetVolume, volume.ActualVolume, volume.Muted)
    

❌ “Bass/Balance control not supported”

Symptoms:

Failed to set bass: API request failed with status 404

Solutions:

  1. Check device capabilities:
    caps, err := client.GetCapabilities()
    if err == nil {
     fmt.Printf("Bass capable: %t\n", caps.BassCapable)
    }
    
  2. Use safe methods:
    client.SetBassSafe(-5)       // Won't fail on unsupported devices
    client.SetBalanceSafe(10)    // Falls back gracefully
    
  3. Device-specific features:
    • SoundTouch 10: Basic bass only
    • SoundTouch 20/30: Full bass and balance
    • Soundbar models: Advanced audio controls

🔔 Speaker Notification Issues

❌ “speaker beep” command fails with status 400

Symptoms:

$ go run ./cmd/soundtouch-cli --host 192.168.178.35 sp beep
Playing notification beep from 192.168.178.35:8090...
✗ Failed to play notification beep: API request failed with status 400

Cause: This was a bug in earlier versions where the Go client incorrectly used POST instead of GET for the /playNotification endpoint.

Solution: Update to the latest version. The fix changed the PlayNotificationBeep() method to use GET requests:

// Fixed implementation (v2025.02+)
func (c *Client) PlayNotificationBeep() error {
    var status models.StationResponse
    return c.get("/playNotification", &status)
}

Verification: Both commands should now work identically:

# CLI command
go run ./cmd/soundtouch-cli --host 192.168.178.35 sp beep

# Direct curl (for comparison)
curl http://192.168.178.35:8090/playNotification

❌ “speaker” commands not supported

Symptoms:

✗ Failed to play notification: endpoint not supported

Causes & Solutions:

1. Device Model Compatibility

Solution: Verify device model with:

soundtouch-cli --host <device> info

2. Missing App Key (TTS/URL only)

TTS and URL playback require an app key, but beep does not:

# Beep - no app key needed
soundtouch-cli --host <device> speaker beep

# TTS - app key required
soundtouch-cli --host <device> speaker tts --text "Hello" --app-key "your-key"

❌ “Device is busy” during notifications

Symptoms:

✗ Failed to play notification: device is busy

Solutions:

1. Wait for Current Notification to Complete

Only one notification can play at a time. Wait a few seconds and retry.

2. Check Current Playback Status

nowPlaying, _ := client.GetNowPlaying()
fmt.Printf("Current source: %s, status: %s\n", 
    nowPlaying.Source, nowPlaying.PlayStatus)

📡 WebSocket Issues

❌ “WebSocket connection failed”

Symptoms:

Failed to connect WebSocket: dial ws://192.168.1.100:8080/: connection refused

Solutions:

1. Verify WebSocket Port (8080)

# WebSocket uses port 8080, not 8090
nc -zv 192.168.1.100 8080

2. Check Protocol Specification

// WebSocket client should auto-handle this
wsClient := client.NewWebSocketClient(nil)

// Manual connection (if needed)
url := "ws://192.168.1.100:8080/"
headers := http.Header{}
headers.Set("Sec-WebSocket-Protocol", "gabbo")

3. Connection Conflicts

❌ “WebSocket disconnects frequently”

Symptoms:

Solutions:

  1. Increase ping interval: ```go config := client.DefaultWebSocketConfig() config.PingInterval = 60 * time.Second // Increase from 30s config.PongTimeout = 20 * time.Second // Increase timeout

wsClient := client.NewWebSocketClient(config)


2. **Check network stability:**
```bash
# Test for packet loss
ping -c 100 192.168.1.100 | grep loss
  1. Power management issues: ```bash

    Disable WiFi power saving (Linux)

    sudo iwconfig wlan0 power off

Check Windows power management

powercfg -devicequery wake_armed


### ❌ "Events not received"

**Symptoms:**
- WebSocket connects but no events
- Missing volume/playback updates

**Solutions:**

1. **Verify event handlers:**
```go
wsClient.OnVolumeUpdated(func(event *models.VolumeUpdatedEvent) {
    fmt.Printf("Volume event received: %d\n", event.Volume.TargetVolume)
})

// Test by manually changing volume on device
  1. Check event parsing:
    wsClient.OnUnknownEvent(func(event *models.WebSocketEvent) {
     fmt.Printf("Unknown event: %+v\n", event)
    })
    
  2. Device activity required:
    • Events only sent when device state changes
    • Try manual volume/source changes
    • Check device isn’t in standby

👥 Multiroom Issues

❌ “Zone creation fails”

Symptoms:

Failed to create zone: API request failed with status 400

Solutions:

1. Check Device Compatibility

// Get device capabilities
caps, _ := client.GetCapabilities()
// Look for multiroom support

// Verify devices are on same network
for _, client := range clients {
    network, _ := client.GetNetworkInfo()
    fmt.Printf("Device IP: %s\n", network.GetConnectedInterface().IPAddress)
}

2. Correct Device IDs

// Get exact device IDs
info, _ := client.GetDeviceInfo()
masterID := info.DeviceID  // Use this, not MAC address

// Create zone with proper IDs
client.CreateZone(masterID, []string{member1ID, member2ID})

3. Sequential Zone Operations

// Don't create multiple zones simultaneously
client1.CreateZone(master1, []string{member1})
time.Sleep(2 * time.Second)
client2.CreateZone(master2, []string{member2})

❌ “Device won’t join zone”

Symptoms:

Solutions:

  1. Check device status: ```go status, _ := memberClient.GetZoneStatus() fmt.Printf(“Member status: %s\n”, status)

if status == “STANDALONE” { // Device didn’t join - check network/permissions }


2. **Firmware compatibility:**
- Ensure all devices have recent firmware
- Update via Bose SoundTouch app
- Some very old devices don't support multiroom

3. **Network subnet issues:**
```bash
# Verify devices can reach each other
ping -c 4 member_device_ip

🔧 Development & Debugging

Enable Detailed Logging

import "log"

// Enable verbose HTTP logging
log.SetFlags(log.LstdFlags | log.Lshortfile)

// Custom HTTP client with debug
transport := &http.Transport{
    // Add debug transport if needed
}

config := client.ClientConfig{
    Host:    "192.168.1.100",
    Port:    8090,
    Timeout: 10 * time.Second,
}

Debug WebSocket Events

wsClient.OnUnknownEvent(func(event *models.WebSocketEvent) {
    log.Printf("Raw event: %+v", event)
})

// Enable WebSocket debug logging
config := client.DefaultWebSocketConfig()
config.Logger = &client.DefaultLogger{}  // Or custom logger

Network Debugging Tools

# Capture SoundTouch traffic
sudo tcpdump -i any host 192.168.1.100 and port 8090

# Monitor WebSocket traffic  
sudo tcpdump -i any host 192.168.1.100 and port 8080

# HTTP debugging with curl
curl -v http://192.168.1.100:8090/info
curl -v http://192.168.1.100:8090/volume

📊 Performance Issues

High Memory Usage

Symptoms:

Solutions:

  1. Connection cleanup: ```go // Always close WebSocket connections defer wsClient.Disconnect()

// Use connection pools for multiple devices pool := NewConnectionPool(10, 5*time.Minute) defer pool.Close()


2. **Goroutine leaks:**
```go
// Use context for cancellation
ctx, cancel := context.WithCancel(context.Background())
defer cancel()

// Monitor goroutines
go func() {
    for {
        fmt.Printf("Goroutines: %d\n", runtime.NumGoroutine())
        time.Sleep(10 * time.Second)
    }
}()

Slow Response Times

Solutions:

  1. Increase timeouts appropriately:
    config := client.ClientConfig{
     Timeout: 15 * time.Second,  // Reasonable for network ops
    }
    
  2. Use connection pooling:
    // Reuse connections instead of creating new ones
    pool := NewConnectionPool(5, 5*time.Minute)
    client := pool.GetClient(host, port)
    
  3. Concurrent operations:
    // Process multiple devices concurrently
    var wg sync.WaitGroup
    for _, client := range clients {
     wg.Add(1)
     go func(c *client.Client) {
         defer wg.Done()
         // Process device
     }(client)
    }
    wg.Wait()
    

🚨 Emergency Procedures

Device Becomes Unresponsive

  1. Power cycle device:
    • Unplug for 10 seconds
    • Reconnect and wait 30 seconds for boot
  2. Network reset:
    • Hold Bluetooth and Volume Down for 10 seconds
    • Device will reset network settings
  3. Factory reset (last resort):
    • Hold Power for 10 seconds while plugged in
    • Will lose all presets and settings

Multiple Devices Acting Strange

  1. Check router:
    • Restart router/access point
    • Check for firmware updates
    • Verify DHCP/IP assignment
  2. Network interference:
    • Check for 2.4GHz interference
    • Try 5GHz WiFi if available
    • Check for microwave/Bluetooth interference

App Crashes or Hangs

  1. Graceful shutdown: ```go // Always use context for cancellation ctx, cancel := context.WithTimeout(context.Background(), 30*time.Second) defer cancel()

// Cleanup resources defer func() { if wsClient != nil { wsClient.Disconnect() } }()


2. **Resource monitoring:**
```go
// Monitor resource usage
go func() {
    var m runtime.MemStats
    for {
        runtime.ReadMemStats(&m)
        log.Printf("Alloc = %d KB, Sys = %d KB", m.Alloc/1024, m.Sys/1024)
        time.Sleep(30 * time.Second)
    }
}()

📋 Diagnostic Checklist

Use this checklist to systematically troubleshoot issues:

Network Connectivity

Device Status

Code Configuration

Multiroom Specific


🆔 Device Identification & Mapping Issues

❌ “File not found” errors with MAC addresses

Symptoms:

GET /streaming/account/3230304/device/A81B6A536A98/presets
→ 500 Internal Server Error
→ Log: "open .../devices/A81B6A536A98/Presets.xml: no such file or directory"

Cause: The service uses MAC addresses in API requests but stores files using device serial numbers. A mapping system resolves MAC addresses to serial numbers automatically.

Quick Solutions:

  1. Restart the service (mappings are created at startup):
    sudo systemctl restart soundtouch-service
    
  2. Check device directory structure:
    # Files should be stored by serial number, not MAC
    ls data/accounts/3230304/devices/
    # Should show: I6332527703739342000020/ (not A81B6A536A98/)
    
  3. Verify DeviceInfo.xml contains MAC address:
    cat data/accounts/3230304/devices/*/DeviceInfo.xml | grep macAddress
    

For detailed diagnosis and solutions, see: MAC Address Mapping Guide


🛟 Getting More Help

Information to Gather

When reporting issues, include:

// Device information
info, _ := client.GetDeviceInfo()
fmt.Printf("Device: %s %s (ID: %s)\n", info.Type, info.Name, info.DeviceID)

// Network information
network, _ := client.GetNetworkInfo()
fmt.Printf("Network: %+v\n", network)

// Go version and OS
fmt.Printf("Go version: %s\n", runtime.Version())
fmt.Printf("OS: %s/%s\n", runtime.GOOS, runtime.GOARCH)

Useful Commands

# System information
go version
uname -a  # Linux/macOS
systeminfo # Windows

# Network debugging
ip addr show        # Linux
ifconfig           # macOS
ipconfig /all      # Windows

# SoundTouch specific
go run ./cmd/soundtouch-cli -host <ip> -info
go run ./cmd/soundtouch-cli -host <ip> -network-info

Support Resources

Remember: Most issues are network-related. Start with basic connectivity testing before investigating code issues.