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CLAUDE.md - Development Guidelines for Bose SoundTouch Project

CLAUDE.md - Development Guidelines for Bose SoundTouch Project

CLAUDE.md - Development Guidelines for Bose SoundTouch Project

Documentation Overview

This document contains important development guidelines for working on the Bose SoundTouch project. Please also read the following documentation:

Development Guidelines

1. Tests are Mandatory

  • Implementation always with tests: Every new functionality must be developed with corresponding tests
  • Unit tests preferred: Where possible, unit tests should be written
  • Integration tests as alternative: If unit tests are not practical, implement integration tests via mock servers
  • Sample data from live system: Request/response data can be taken from a real SoundTouch system as examples
  • Respect privacy: All personal data must be anonymized before use in tests

2. Cross-Platform Compatibility

The project must work on the following platforms:

  • Windows
  • macOS
  • Linux
  • WASM (WebAssembly)

Platform-specific implementations are only allowed in justified exceptional cases.

3. KISS Principle (Keep It Simple, Stupid)

  • Simplicity has top priority
  • Complex solutions only when absolutely necessary
  • Code should be self-explanatory and well readable
  • Avoid over-engineering

4. Small Steps and Communication

  • Small, iterative steps: Break large features into smaller, testable units
  • Don’t hallucinate: Don’t make assumptions about unclear requirements
  • Ask instead of guess: Always ask when unclear instead of speculating
  • Transparency: Openly communicate uncertainties and limitations

5. Use Current Libraries

  • Use current and well-maintained libraries where possible
  • Regularly update outdated dependencies
  • Apply security updates promptly
  • Ensure compatibility with Go modules

6. Web-Specific Implementation

For web components:

  • Prefer plain HTML/JS/CSS: Avoid heavy frameworks where possible
  • Use modern web standards (ES6+, CSS Grid/Flexbox)
  • Apply progressive enhancement
  • Consider accessibility (a11y)
  • Implement responsive design

Build and Development Guidelines

7. Build Directory Structure

  • Use Makefile for building: Always use make build instead of direct go build commands
  • Build directory: All binaries must be created in the ./build/ directory
  • Example: Use make build to create ./build/soundtouch-cli, not ./soundtouch-cli
  • Cross-platform builds: Use make build-all for multi-platform binaries

8. Real Device Test Data

When creating test data for API endpoints, prefer real device responses over hypothetical examples:

  • Available test endpoints:
    • http://192.0.2.11:8090/now_playing - Different response type 1
    • http://192.0.2.10:8090/now_playing - Different response type 2
  • Usage: Fetch real responses to create accurate test fixtures
  • Privacy: Anonymize any personal data (account names, personal playlists, etc.)
  • Coverage: Use multiple real devices to cover different response variations
  • Non-responsive endpoints: Some endpoints like /trackInfo may not respond or exist on all devices

9. File Operations Safety

  • Never delete files - use move/rename instead when possible
  • Ask before destructive operations - especially for config files (.env, *.config, etc.)
  • Prefer non-destructive operations - copy, move, rename over delete
  • Respect user data - treat all user files as potentially containing sensitive data
  • Configuration files are sacred - .env, config files may contain secrets and personal settings

Additional Notes

  • Language: English for code, commits, labels, and text in code
  • Code comments in English
  • Documentation: Completely in English for international accessibility
  • Conduct regular code reviews
  • Consider performance from the beginning
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